Event: Todays Art Festival
Date: 24-27th SEPTEMBER 2015
4DSOUND unveils a new 24-hour programme of interactive spatial sound performances featuring Lisa Park, Marco Donnarumma, Kazuya Nagaya, Oscar Mulero, the overnight A/V meditation project Noqturnl by John Connell and Florence To, and more to be announced.
• 4DSOUND: Circadian investigates how spatial listening influences conscious states throughout the day and night.
• Performances explore how to physically connect the listener with the surrounding space through movement, bio- physical media and psycho-acoustic stimulation.
• Program features sound and movement workshops, immersive sonic meditation, participative spatial performances, overnight collective dreamstate and an opening conference.
4DSOUND is a laboratory and cultural collective exploring Spatial Sound as a medium. Since 2008, it has developed an innovative Spatial Sound technology that has significantly improved and expanded the possibilities to create, perform and experience sound spatially. 4DSOUND is a fully omnidirectional sound environment, where the listener can appreciate Spatial Sound images in a virtually unlimited spatial continuum. Sound can move infinitely distant or intimately close to the listener: it moves around, as well as above, beneath, in between or right through them.
A 4DSOUND environment allows for a natural reproduction of sound sources in a spatial environment.The loudspeakers are completely transparent: instead of listening to speakers, one is listening to space. Over the last two years 4DSOUND has developed a following through its acclaimed Artist Residency series and showcases at festivals such as Berlin Atonal and ADE, developing work with artists such as Vladislav Delay, Dasha Rush, Pantha du Prince, Murcof, Biosphere and the experimental imprint Raster-Noton. 4DSOUND has also given lectures and talks on the applications and implications of Spatial Sound at interdisciplinary festivals and symposiums such as CTM Berlin, IX Symposium Montreal and Gaudeamus Music Festival.
4DSOUND is at the forefront of researching and demonstrating how Spatial Sound is becoming intertwined with a broader cultural movement that propagates self-awareness, social cohesion and sustainability. Spatial Sound is at the heart of a development leading to an Ecology of Listening – influencing the quality of the listening environment to enhance our mental and physical state. Inspired by the circadian rhythms that govern our wake-sleep cycle, the 4DSOUND: Circadian programme will investigate how spatial sound influences our states of consciousness over a 24- hour period, by exploring new ways to physically connect the listener with the surrounding space. Through a series of interactive spatial sound performances, workshops and talks, 4DSOUND seeks to embody the range of conscious states of the listener throughout the day, encouraging heightened awareness of environment, mind-body connection, personal insight, creative expression, empathic sensitivity and social interaction. Premiering at TodaysArt 2015, the festival for contemporary art and music in The Hague, Netherlands, 4DSOUND: Circadian presents interdisciplinary work from a diverse set of artists – all created exclusively with and for 4DSOUND.
New York-based artist Lisa Park has developed a series of performances using biosensors (brainwave and heart-rate devices) as a vehicle for manifesting her inner states. Lisa’s recent works “Eunoia” and “Eunoia II” involved using a commercial brainwave (EEG) headset as a self-monitoring tool to measure her physical and psychological states. These performances obtained real-time feedback of her emotional reactions- an investigation into a new form of expression and trans-sensory experience by visually and audibly reflecting her inner states into tangible forms. For 4DSOUND: Circadian, Lisa will engage with participants in a new interactive performance that works with spatialised sound derived from neurofeedback, participant interaction and manipulation of physical space to explore boundaries of intimacy, fear and social connection.
Marco Donnarumma is a performance artist, sound artist, musician and writer whose work in the last six years has focused on how to configure human bodies and machines through sound. He uses biotechnologies, software algorithms and body sensors to create intensely physical performances, concerts and live installations. For 4DSOUND: Circadian, he will invite visitors to take part in a communal, visceral experience of sound and light. Using the Xth Sense, his biowearable musical instrument, vibrations from the visitors’ bodies will be turned into physical sonic constructions that will grow and fall apart through time, space and frequency: a total space of networked bodies.
Robert Jan Liethoff is a Berlin-based actor, dramaturgist and voice movement teacher. His work draws on aspects of voice physiology as a departure point for the development of sound-oriented bodywork. He is fascinated by the body’s own intelligence: his compositions often begin from the concept of a raw, or formless space-state, from where they begin to move towards clearer specific forms and structures. Robert will host a sound and movement class and lecture for 4DSOUND: Circadian inviting participants to explore a ‘physical’ listening practice, investigating how we perceive sound composition: what the body considers a ‘healthy’ sound texture, our ability to perceive sound internally as well as externally, and the influence this has on our spatial awareness- of space both internal and external, and the sense of physical self that emerges from this understanding.
Kazuya Nagaya is a Japanese artist who creates immersive, ritualised compositions through the use of bronze bells, gongs and singing bowls. Since releasing his first album ‘Utsuho’ in 1999, he has composed music for a range of projects, ranging from collaborations with Tibetan Buddhist monks to a remix for Plastikman. His performance for 4DSOUND will be a sonic immersion working with gong and beat tones tuned to specific frequencies, to induce deep meditative state. Techno Is Space is an experimental project exploring the spatial forms and energetic movements within techno. 4DSOUND will showcase succesful performances from our recent Artist Residency series in Amsterdam that integrate wearable tactile bass technology from SubPac with 4DSOUND’s spatial system. Veteran Spanish DJ and producer Oscar Mulero will perform a highly charged spatial reworking of his acclaimed album ‘Muscle and Mind’ on Pole Group, while Berlin-based duo Cassegrain delve further into the spatially sensitive psycho-techno of their powerful recent LP ‘Centres of Distraction’ on Prologue.
Visual artist and art director Florence To creates light installations using the identity of first space, then sound, exploring the emotional depth of the audience’s perception. Her work with visual space translates how organized elements in architecture can create either tension or harmony in consideration of motion and adaption through live performance. Florence will collaborate with sound designer and 4DSOUND’s Creative Director, John Connell to present Noqturnl, an overnight audiovisual meditation exploring collective dreamstate. Noqturnl will take listeners through a series of ‘rooms’ as they drift between waking and dreaming states. Conveyed through shifting soundscapes, these rooms contain individual dream scenarios with distinct environments and moods, encounters and interactions. Beginning with a short meditation, Noqturnl offers participants the chance for self-reflection, processing of memories and perceived mental and physical blockages and, ultimately, a dialogue with non-ordinary states of self-awareness at a deeper level. Further information on 4DSOUND: Circadian available here:
More Information & Previous Media Impressions of 4DSOUND: Two videos and an article by Ableton on the idea, history and practice of 4DSOUND, including Stimming preparing his 4DSOUND live show: http://www.ableton.com/en/blog/4dsound-video-performance-stimming
12-minute documentary by FIBER on 4DSOUND’s Spatial Sound Hack Lab at ADE Sound Academy,
Oct 2014: http://www.codedmatters.nl/news-item/4dsound-spatial-sound-hack-lab/
Creative Director John Connell unveils 4DSOUND’s vision on spatial sound as a medium, in his lecture
for CTM Berlin 2015: http://4dsound.net/understanding-space-through-sound/
“the thought of what the world is going to be like in just five years, let alone a decade, induces pure vertigo. I can pin this sensation down to the exact moment in October that I stood among the pillars of Paul Oomen’s 4DSOUND system and put on an Oculus Rift visor, which transformed the room into a Baroque Palace, while my feet disappeared beneath me. Vertigo on so many levels.”
– The Wire Joe Muggs on his “pivotal” experience of the year
“The way the audience listened, with such pure focus, is rarely seen these days and got me thinking about what 4DSOUND does to the listening experience. The freedom to walk around, feel the resonating pillars, sit on the ground, doesn’t distract one from the listening experience, but rather keeps the audience focused in some way… could this be the future of active listening in a concert setting?”
– Everyday Listening
“4DSOUND is to surround sound what surround sound is to a wind-up phonograph, a development in sound art and music as transformative as the shift from black & white to color.”
– The Arts Desk